VollmerCG - 3D Generalist

Currently in Southern California, working as a freelance 3D artist.

Saturday, December 10, 2011

Game Development

Posted by Ken Vollmer - 3D Generalist at 3:56 PM No comments:
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Labels: Game Development

Tuesday, November 8, 2011

R&D

 Zbrush - Cracked Stone Pattern
 Zbrush - Broken Wall for Texture
 FumeFX Simulations
 Rayfire/Pflow Shards/FumeFX Smoke
 FumeFX/PFlow
 PFLOW (Particle Instancing)
 RayFire/PFLOW
PFLOW
Posted by Ken Vollmer - 3D Generalist at 5:18 AM No comments:
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Labels: RD

Monday, September 19, 2011

Exteriors






Posted by Ken Vollmer - 3D Generalist at 9:31 PM No comments:
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Labels: Exteriors

Architectural Visualization




Posted by Ken Vollmer - 3D Generalist at 8:07 PM No comments:
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Labels: Architectural Visualization

Product Design



 



Posted by Ken Vollmer - 3D Generalist at 2:44 AM No comments:
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Labels: Product Design
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Ken Vollmer - 3D Generalist
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      • Game Development
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